Junshen Gao

3D Artist | Graphic Designer

WORK 01

3D Reel 2022

A collection of personal works from 2022. Demonstrating understanding of PBR Workflow.

Blender/Maya/Zbrush/Substance Painter

WORK 02

Skelefish

Design Studio I at Fashion Institute of Technology. Product rendering and advertisement concept for my design.

100% Blender Workflow
Modeling, Texturing, Lighting, Animation, Editing, Rendering

Hard Surface Modeling

Game-Ready Assets
PBR Workflow, Normal Map Baking, UV Mapping, Retopology

3D Product Photography

No Compromise, Photo-Realistic Renders
Subdivision Modeling, Lighting, Composition

Sculpting

Realistic Organic Forms in Zbrush
High-Poly Sculpting, Anatomy, Character Art

Create a website or blog at WordPress.com